de.grogra.imp3d.glsl.renderpass.nostencil
Class PresentDebugImagePass

java.lang.Object
  extended by de.grogra.imp3d.glsl.renderpass.RenderPass
      extended by de.grogra.imp3d.glsl.renderpass.nostencil.PresentDebugImagePass

public class PresentDebugImagePass
extends RenderPass


Nested Class Summary
 class PresentDebugImagePass.TextureCollection
           
 
Field Summary
 
Fields inherited from class de.grogra.imp3d.glsl.renderpass.RenderPass
newVisit
 
Constructor Summary
PresentDebugImagePass()
           
 
Method Summary
protected  void drawString(javax.media.opengl.GL gl, GLSLDisplay disp, java.lang.String string, int x, int y)
           
protected  void epilogue(GLSLDisplay disp, OpenGLState glState, java.lang.Object data)
           
protected  void prologue(GLSLDisplay disp, OpenGLState glState, java.lang.Object data)
           
protected  void render(GLSLDisplay disp, OpenGLState glState, java.lang.Object data)
           
 
Methods inherited from class de.grogra.imp3d.glsl.renderpass.RenderPass
activateTextures, activateTextures, deactivateTextures, deactivateTextures, drawPrjQuad, drawPrjQuad, drawPrjQuad, drawPrjQuadParallel, getID, postDrawCallback, process, renderAndUpdateVector, renderVector, resetMatrix, setMatrix, ViewOrtho, ViewOrtho, ViewPerspective
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

PresentDebugImagePass

public PresentDebugImagePass()
Method Detail

drawString

protected void drawString(javax.media.opengl.GL gl,
                          GLSLDisplay disp,
                          java.lang.String string,
                          int x,
                          int y)

epilogue

protected void epilogue(GLSLDisplay disp,
                        OpenGLState glState,
                        java.lang.Object data)
Specified by:
epilogue in class RenderPass

prologue

protected void prologue(GLSLDisplay disp,
                        OpenGLState glState,
                        java.lang.Object data)
Specified by:
prologue in class RenderPass

render

protected void render(GLSLDisplay disp,
                      OpenGLState glState,
                      java.lang.Object data)
Specified by:
render in class RenderPass