de.grogra.imp3d.glsl.renderpass.nostencil
Class CachedRenderPass

java.lang.Object
  extended by de.grogra.imp3d.glsl.renderpass.RenderPass
      extended by de.grogra.imp3d.glsl.renderpass.FullRenderPass
          extended by de.grogra.imp3d.glsl.renderpass.nostencil.CachedRenderPass

public class CachedRenderPass
extends FullRenderPass


Field Summary
 
Fields inherited from class de.grogra.imp3d.glsl.renderpass.RenderPass
newVisit
 
Constructor Summary
CachedRenderPass()
           
 
Method Summary
protected  void epilogue(GLSLDisplay disp, OpenGLState glState, java.lang.Object data)
           
protected  int getID()
           
 void postDrawCallback(Drawable dr, OpenGLState glState, GLSLDisplay disp)
           
protected  void prologue(GLSLDisplay disp, OpenGLState glState, java.lang.Object data)
           
protected  void render(GLSLDisplay disp, OpenGLState glState, java.lang.Object data)
           
 
Methods inherited from class de.grogra.imp3d.glsl.renderpass.FullRenderPass
process
 
Methods inherited from class de.grogra.imp3d.glsl.renderpass.RenderPass
activateTextures, activateTextures, deactivateTextures, deactivateTextures, drawPrjQuad, drawPrjQuad, drawPrjQuad, drawPrjQuadParallel, renderAndUpdateVector, renderVector, resetMatrix, setMatrix, ViewOrtho, ViewOrtho, ViewPerspective
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

CachedRenderPass

public CachedRenderPass()
Method Detail

epilogue

protected void epilogue(GLSLDisplay disp,
                        OpenGLState glState,
                        java.lang.Object data)
Specified by:
epilogue in class RenderPass

getID

protected int getID()
Overrides:
getID in class RenderPass

postDrawCallback

public void postDrawCallback(Drawable dr,
                             OpenGLState glState,
                             GLSLDisplay disp)
Overrides:
postDrawCallback in class RenderPass

prologue

protected void prologue(GLSLDisplay disp,
                        OpenGLState glState,
                        java.lang.Object data)
Specified by:
prologue in class RenderPass

render

protected void render(GLSLDisplay disp,
                      OpenGLState glState,
                      java.lang.Object data)
Specified by:
render in class RenderPass