javax.vecmath
Class Vector3d

java.lang.Object
  extended by javax.vecmath.Tuple3d
      extended by javax.vecmath.Vector3d
All Implemented Interfaces:
java.io.Serializable, java.lang.Cloneable
Direct Known Subclasses:
TVector3d, Vector3d

public class Vector3d
extends Tuple3d
implements java.io.Serializable

A 3 element vector that is represented by double precision floating point x,y,z coordinates. If this value represents a normal, then it should be normalized.

Author:
Kenji hiranabe
See Also:
Serialized Form

Field Summary
 
Fields inherited from class javax.vecmath.Tuple3d
x, y, z
 
Constructor Summary
Vector3d()
          Constructs and initializes a Vector3d to (0,0,0).
Vector3d(double[] v)
          Constructs and initializes a Vector3d from the specified array of length 3.
Vector3d(double x, double y, double z)
          Constructs and initializes a Vector3d from the specified xyz coordinates.
Vector3d(Tuple3d t1)
          Constructs and initializes a Vector3d from the specified Tuple3d.
Vector3d(Tuple3f t1)
          Constructs and initializes a Vector3d from the specified Tuple3f.
Vector3d(Vector3d v1)
          Constructs and initializes a Vector3d from the specified Vector3d.
Vector3d(Vector3f v1)
          Constructs and initializes a Vector3d from the specified Vector3f.
 
Method Summary
 double angle(Vector3d v1)
          Returns the angle in radians between this vector and the vector parameter; the return value is constrained to the range [0,PI].
 java.lang.Object clone()
           
 void cross(Vector3d v1, Vector3d v2)
          Sets this vector to be the vector cross product of vectors v1 and v2.
 double dot(Vector3d v1)
          Computes the dot product of the this vector and vector v1.
 double length()
          Returns the length of this vector.
 double lengthSquared()
          Returns the squared length of this vector.
 void normalize()
          Normalizes this vector in place.
 void normalize(Vector3d v1)
          Sets the value of this vector to the normalization of vector v1.
 
Methods inherited from class javax.vecmath.Tuple3d
absolute, absolute, add, add, clamp, clamp, clampMax, clampMax, clampMin, clampMin, epsilonEquals, equals, equals, get, get, hashCode, interpolate, interpolate, max, min, negate, negate, scale, scale, scaleAdd, scaleAdd, set, set, set, set, sub, sub, toString
 
Methods inherited from class java.lang.Object
finalize, getClass, notify, notifyAll, wait, wait, wait
 

Constructor Detail

Vector3d

public Vector3d()
Constructs and initializes a Vector3d to (0,0,0).


Vector3d

public Vector3d(double[] v)
Constructs and initializes a Vector3d from the specified array of length 3.

Parameters:
v - the array of length 3 containing xyz in order

Vector3d

public Vector3d(double x,
                double y,
                double z)
Constructs and initializes a Vector3d from the specified xyz coordinates.

Parameters:
x - the x coordinate
y - the y coordinate
z - the z coordinate

Vector3d

public Vector3d(Tuple3d t1)
Constructs and initializes a Vector3d from the specified Tuple3d.

Parameters:
t1 - the Tuple3d containing the initialization x y z data

Vector3d

public Vector3d(Tuple3f t1)
Constructs and initializes a Vector3d from the specified Tuple3f.

Parameters:
t1 - the Tuple3f containing the initialization x y z data

Vector3d

public Vector3d(Vector3d v1)
Constructs and initializes a Vector3d from the specified Vector3d.

Parameters:
v1 - the Vector3d containing the initialization x y z data

Vector3d

public Vector3d(Vector3f v1)
Constructs and initializes a Vector3d from the specified Vector3f.

Parameters:
v1 - the Vector3d containing the initialization x y z data
Method Detail

angle

public final double angle(Vector3d v1)
Returns the angle in radians between this vector and the vector parameter; the return value is constrained to the range [0,PI].

Parameters:
v1 - the other vector
Returns:
the angle in radians in the range [0,PI]

clone

public java.lang.Object clone()
Specified by:
clone in class Tuple3d

cross

public final void cross(Vector3d v1,
                        Vector3d v2)
Sets this vector to be the vector cross product of vectors v1 and v2.

Parameters:
v1 - the first vector
v2 - the second vector

dot

public final double dot(Vector3d v1)
Computes the dot product of the this vector and vector v1.

Parameters:
v1 - the other vector

length

public final double length()
Returns the length of this vector.

Returns:
the length of this vector

lengthSquared

public final double lengthSquared()
Returns the squared length of this vector.

Returns:
the squared length of this vector

normalize

public final void normalize()
Normalizes this vector in place.


normalize

public final void normalize(Vector3d v1)
Sets the value of this vector to the normalization of vector v1.

Parameters:
v1 - the un-normalized vector