de.grogra.vecmath.geom
Class CSGIntersection

java.lang.Object
  extended by de.grogra.vecmath.geom.VolumeBase
      extended by de.grogra.vecmath.geom.CompoundVolume
          extended by de.grogra.vecmath.geom.CSGIntersection
All Implemented Interfaces:
Volume

public class CSGIntersection
extends CompoundVolume

An instance of this class represents the intersection of a list of volumes.

Author:
Ole Kniemeyer

Field Summary
 
Fields inherited from class de.grogra.vecmath.geom.CompoundVolume
volumes
 
Constructor Summary
CSGIntersection()
          Creates a new CSGIntersection whose list of volumes is empty.
CSGIntersection(Volume a, Volume b)
          Creates a new CSGIntersection whose list of volumes is set to [a, b].
 
Method Summary
 boolean computeIntersections(Line line, int which, IntersectionList list, Intersection excludeStart, Intersection excludeEnd)
          Computes intersections between the boundary surface of this object and the specified line.
 boolean contains(Tuple3d point, boolean open)
          Determines if the given point lies within this object.
 void getExtent(Tuple3d min, Tuple3d max, Variables temp)
          Computes the extent of this volume, i.e., an axis-aligned bounding box between min and max.
 Volume operator$and(Volume v)
          This operator method creates the intersection of this volume and v.
 
Methods inherited from class de.grogra.vecmath.geom.CompoundVolume
boxContainsBoundary, computeNormal, computeTangents, computeUV
 
Methods inherited from class de.grogra.vecmath.geom.VolumeBase
addConvexIntersections, getId, operator$com, operator$or, operator$sub, setId
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

CSGIntersection

public CSGIntersection()
Creates a new CSGIntersection whose list of volumes is empty.


CSGIntersection

public CSGIntersection(Volume a,
                       Volume b)
Creates a new CSGIntersection whose list of volumes is set to [a, b].

Method Detail

computeIntersections

public boolean computeIntersections(Line line,
                                    int which,
                                    IntersectionList list,
                                    Intersection excludeStart,
                                    Intersection excludeEnd)
Description copied from interface: Volume
Computes intersections between the boundary surface of this object and the specified line. The intersections are added to list in ascending order of distance (i.e., of Intersection.parameter), where the parameter has to lie between line.start and line.end. Implementations of this method must not clear or modify the existing intersections in list.

The parameter which has to be one of Intersection.ALL, Intersection.CLOSEST, Intersection.ANY. It determines if all intersections have to be added to the list, only the closest (minimal value of Intersection.parameter), or an arbitrary of the set of all intersections. Only in case of ALL, the return value of this method is precise.

If specific intersection points should be excluded from the list of computed intersections, they have to be specified in excludeStart and excludeEnd. The intersection point of excludeStart has to be the starting point of line, the intersection point of excludeEnd has to be the end point of line. The exclusion of intersections is a useful feature for ray-tracing, e.g., when a ray is re-emitted at an intersection point in another direction.

Parameters:
line - a line
which - one of Intersection.ALL, Intersection.CLOSEST, Intersection.ANY, this determines which intersections have to be added to list
list - the intersections are added to this list
excludeStart - intersection at start point which shall be excluded, or null
excludeEnd - intersection at end point which shall be excluded, or null
Returns:
true iff the beginning of the line lies within the volume (i.e., if the line starts within the volume or enters the volume at the starting point); however note that the returned value is valid only if which == Intersection.ALL

contains

public boolean contains(Tuple3d point,
                        boolean open)
Description copied from interface: Volume
Determines if the given point lies within this object. If open is true, the interior of the volume is considered (the largest open set contained in the volume, i.e., excluding the boundary), otherwise the closure of the volume.

Parameters:
point - a point in global world coordinates
open - consider open or closed set
Returns:
true iff point is an element of the set

getExtent

public void getExtent(Tuple3d min,
                      Tuple3d max,
                      Variables temp)
Description copied from interface: Volume
Computes the extent of this volume, i.e., an axis-aligned bounding box between min and max.

Parameters:
min - minimum coordinates of bounding box are placed in here
max - maximum coordinates of bounding box are placed in here
temp - has to be provided by the invoker, may be used in implementations

operator$and

public Volume operator$and(Volume v)
Description copied from interface: Volume
This operator method creates the intersection of this volume and v.

Specified by:
operator$and in interface Volume
Overrides:
operator$and in class VolumeBase
Parameters:
v - a volume
Returns:
the intersection of a and b
See Also:
CSGIntersection